![]() |
![]() |
![]() |
![]() |
![]() |
![]() |
![]() |
![]() |
![]() |
|
|
|
|
#1 | |
|
TWFix Legend
Join Date: Feb 2008
Location: Denver CO
Moto: 01 BMW F650GS Dakar
Posts: 15,677
|
Quote:
|
|
|
|
|
|
|
#2 |
|
Looing for a bike...
Join Date: Mar 2008
Moto: Nothing at the moment
Posts: 571
|
It was so bad they had to replace it. No pics of the damage but when I went to look at it the first time at the dealer I looked over ther seals and the frame and everything seemed fine. The guy that has it now is the original owner so Im going to ask him some more questions about what all was done.
|
|
|
|
|
|
#3 |
|
TWFix Legend
Join Date: Feb 2008
Location: Denver CO
Moto: 01 BMW F650GS Dakar
Posts: 15,677
|
ok... cause if it was just the lip I can understand... but if it was bent side to side... I'd think that amount of force would also tweak the forks as well as possibly the frame...
but I don't know much when it comes to that... just a guess
|
|
|
|
|
|
#4 |
|
Looing for a bike...
Join Date: Mar 2008
Moto: Nothing at the moment
Posts: 571
|
Any idea how to check a frames straightness? Im guessing as long as it doesnt affect riding it will be okay. I had one of my friends come with me the first time and he said it looked fine. I want to be sure tho.
|
|
|
|
|
|
#5 |
|
TWFix Legend
Join Date: Feb 2008
Location: Denver CO
Moto: 01 BMW F650GS Dakar
Posts: 15,677
|
not I... but I'm sure someone can chime in and tell ya
|
|
|
|
|
|
#6 |
|
Squid
Join Date: Mar 2008
Location: Corvallis, OR
Moto: 2003 Kawasaki Ninja 250ex
Posts: 9
|
I would say hold off. My bro.... ebbs15 gave me that advise when I thought I had found a couple of bikes that were comparable with what your looking at. I decided to wait and found a newer one with a lot less miles, and nothing wrong with it. It’s my first bike and it’s a '03 Ninja 250 I paid $1500 for it. And it had less then 12k on it.
|
|
|
|
|
|
#7 | |
|
Looing for a bike...
Join Date: Mar 2008
Moto: Nothing at the moment
Posts: 571
|
Quote:
|
|
|
|
|
![]() |
| Bookmarks |
| Thread Tools | |
| Display Modes | |
|
|